An Ubiquitous Game for Providing Emotional Support to Hospitalized Children

TítuloAn Ubiquitous Game for Providing Emotional Support to Hospitalized Children
Tipo de publicaciónBook Chapter
Year of Publication2012
AutoresCruzat, R, Ochoa, SF, Guerrero, LA
EditorBravo, J, Hervás, R, Rodríguez, M
Book TitleAmbient Assisted Living and Home Care
Volumen 7657
ChapterAn Ubiquitous Game for Providing Emotional Support to Hospitalized Children
Pagination171–174
PublisherSpringer Berlin Heidelberg
CityBerlin, Heidelberg
ISBN Number978-3-642-35395-6
ISBN978-3-642-35395-6
Resumen

Kids under treatments that involve long stays at a hospital or health center tend to get bored or depressed because of the lack of social interaction with family and friends. Such a situation also affects the evolution and effectiveness of their treatments. This article presents a mobile ubiquitous game called MagicRace, which allows hospitalized kinds to interact socially with one another, without putting to risk their sensitive health conditions. The game does not require a communication infrastructure at the hospital, but instead, it uses a mobile ad hoc network composed of the handhelds used by the kids to play.

URLhttp://dx.doi.org/10.1007/978-3-642-35395-6_24
DOI10.1007/978-3-642-35395-6_24