An Ubiquitous Game for Providing Emotional Support to Hospitalized Children

Tipo de publicación: Book Chapter

Publicado en: Ambient Assisted Living and Home Care

Autores
  • Cruzat, Ramon
  • Ochoa, Sergio F.
  • Guerrero, Luis A.
  • Bravo, José
  • Hervás, Ramón
  • Rodríguez, Marcela

Investigadores del CITIC asociados a la publicación
Luis Alberto Guerrero Blanco

Proyecto asociado a la publicación
Proyecto sombrilla

Resumen

Kids under treatments that involve long stays at a hospital or health center tend to get bored or depressed because of the lack of social interaction with family and friends. Such a situation also affects the evolution and effectiveness of their treatments. This article presents a mobile ubiquitous game called MagicRace, which allows hospitalized kinds to interact socially with one another, without putting to risk their sensitive health conditions. The game does not require a communication infrastructure at the hospital, but instead, it uses a mobile ad hoc network composed of the handhelds used by the kids to play.

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An Ubiquitous Game for Providing Emotional Support to Hospitalized Children